Monthly Archives: June 2015




Developed by:  Radical Entertainment
Published by:  Activision
Released: 2009
Platforms:  PC (Played – Steam), Xbox 360, Playstation 3

There’s a lot going on in Prototype.  It is foremost a sandbox, GTA style open-world game taking place in New York, where pedestrians, motorists and military populate the environment.

You traverse the city in an almost Assassin’s Creed like manner – climbing buildings, clinging to walls and jumping from rooftop to rooftop.  Your character can leap enormous distances and glide through the air in a way that is practically flying.

Your character’s superhuman body can mutate its limbs into various types of weapons and armour, allowing you to battle humans and monsters in a third-person style reminiscent of Bayonetta and Devil May Cry.

Various firearms are available for when melee is impractical.  The targeting system is useful for fast moving targets such as helicopters and quick moving enemies.  You can also pilot tanks and helicopters to reign death on your enemies.

Prototype’s most prominent feature however is that it is astonishingly unexceptional.

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Painkiller Review – Kill that pain dead

Painkiller:  Black Edition

Developed by:  People Can Fly
Published by:  DreamCatcher Interactive
Released: 2004
Platforms:  PC (Played – Good Old Games), Xbox

Painkiller’s story is absolute nonsense.  Event’s unfold via cut scenes played between chapters and have the barest relation imaginable to the actual game play.  After a level or two into the game though it becomes apparent that the developer’s care even less about the story than the audience.  They know very well that the story is just an excuse to throw wave after wave of enemies into the path of your very  strange and hilarious weaponry.

Continue reading Painkiller Review – Kill that pain dead