I can on longer see colours!
A quick word on some favorites
First off, there are no (and never will be) perfect games. It is not possible to say which game is the ‘best’ as the question itself is pretty much meaningless. A more appropriate question would be which game is the ‘Best’ in a certain aspect, and even that is subjective to the individual. Even of my own opinion it is difficult to say what I believe to be the ‘best’ game, or even my favorite game.
If however, someone were to put a gun to my head and ask such a silly question, I would say it is a tie between Deus Ex and Final Fantasy VII. If then forced to choose between those two then I would probably be dead before I heard the shot. My fondness for both prevents me from making a decision. Both are large in scope, have complex stories, different ways to play, great music, action and effectively provoke emotion. Neither have aged well and when I revisit them I notice more and more flaws, but I will forever remember these with rose tinted glasses. I played them at just the most appropriate moments in my life for them to have the biggest impact and they will not soon be forgotten.
‘Hexen: Death Kings of the Dark Citadel’ and ‘Metal Gear Rising’ are both highly challenging games. Each implements difficulty in their own way, but my response to how each game applied their challenge was strongly polarising. One strengthened my determined to overcome the challenge presented, the other prompted me to uninstall the game in rage.
Hexen: Beyond Heretic
Published originally in 1995 and later released on Steam, Hexen: Beyond Heretic, its predecessor Heretic and their cousin Doom (which used the same ID Tech 1 engine) are an early example of how realistic graphics can age terribly. That’s not to say that there is a lot of realism in Hexen, it’s set in a fantasy world, but it suffers the same problem as other aging games in that it’s attempt to have high graphical fidelity (for it’s time) results in it dating very quickly.