Tag Archives: Open World

FO4DC

6 video game elements that exist to waste my time

I’ve created a ‘Time Wasters’ category in my steam list, which I find is growing at an alarming rate. This is the category where I discard games that attempt to flush away my time away with insubstantial, repetitive bloat. The larger this list becomes the more I visualize burning money and time subtracted from my trip to the grave. Continue reading 6 video game elements that exist to waste my time

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Prototype

Prototype

Developed by:  Radical Entertainment
Published by:  Activision
Released: 2009
Platforms:  PC (Played – Steam), Xbox 360, Playstation 3

There’s a lot going on in Prototype.  It is foremost a sandbox, GTA style open-world game taking place in New York, where pedestrians, motorists and military populate the environment.

You traverse the city in an almost Assassin’s Creed like manner – climbing buildings, clinging to walls and jumping from rooftop to rooftop.  Your character can leap enormous distances and glide through the air in a way that is practically flying.

Your character’s superhuman body can mutate its limbs into various types of weapons and armour, allowing you to battle humans and monsters in a third-person style reminiscent of Bayonetta and Devil May Cry.

Various firearms are available for when melee is impractical.  The targeting system is useful for fast moving targets such as helicopters and quick moving enemies.  You can also pilot tanks and helicopters to reign death on your enemies.

Prototype’s most prominent feature however is that it is astonishingly unexceptional.

Continue reading Prototype

Viewpoint

Review – Assassin’s Creed 2


Assassin’s Creed 2

Since completing Assassin’s Creed II (AC2) I now understand the root of Ubisoft’s recent backlash.    It’s not because Ubisoft games are bad; in fact, their developers create intriguing, beautiful and engaging worlds.  Their publishers just ruin these worlds for everyone, inside and out.

From the outside;  the installation was dragged out by the AC launch requiring two updates.  This was further extended by the requirement to download, patch and log into Uplay, even though I launched the game through Steam.  Uplay continuously crashed until I found a fix on the Steam forums .  40 minutes had passed from the moment I clicked ‘launch’ to when I was able to play – caused by software that in no way improves the game.

Ubisoft continued to intrude within the game.  A section of the world is blocked until it is unlocked via Uplay.   Cartoonish blue and white Uplay achievements popup during play (completely ruining the mood of some of the darker moments) and advertisements for other games appear on the main menu.

Ultimately the game itself isn’t ruined by this interference, but I’ll be damned if Ubisoft didn’t try their best.

Continue reading Review – Assassin’s Creed 2

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Review – Grand Theft Auto: San Andreas

Grand Theft Auto:  San Andreas

I did not complete San Andreas when it was originally released. I can’t quite remember why, which is strange as I adored the GTA that came before it, Vice city.  I enjoyed it so much that it was one of the rare games with which I wanted 100% completion.  Every car, mission, package, property and other side goal was obtained.

I spotted this game on the recent steam sale an purchased it as part of the GTA complete pack. The game now reacquired, I wondered if San Andreas would endear itself to me as Vice city had all those years ago.  Perhaps if I stuck with it all the way through I would find the enjoyment I apparently missed the first time around.

Continue reading Review – Grand Theft Auto: San Andreas