Four things in Bloodborne that disconnected me from it’s world. A great game that absolutely sucks you in and keeps you engaged almost from start to finish. This video will be absolutely lost to those who haven’t actually played the game. A game I felt required no review as it’s pretty much universally praised.
There is a lot to be said for a game that compels you to physically imitate the motions your character. I instinctively held my breath as I snuck Joel, one of the main characters, mere inches past a clicker, a blind but incredibly dangerous enemy that wandered unpredictably. Any noticeable noise would betray my location causing it to zone in for the kill. I sat on the edge of my seat, fully focused on the screen, knees bent, head forward in copy cat position of my character on screen. As I crawled to the exit I had to resist every urge to break out into a run as it would have been almost certain death.
This is the kind of tension and dread that The last of US Remastered very effectively evokes.